From these conversations, Severin's vast knowledge in Religion leads him to suspect a heretical death cult has arisen and he fears that the magical obsidian skull is causing heretics be "re-born" as fell undead. Unfortunately he gets no useful knowledge of what might have happened to Enneas Thel, the original Zobeckian university professor who had been dispatched to Winterhaven to determine what is going on.
Given the weakened state of the clerical orders since the last failed Crusade, Severin is filled with dread. How can a novice battle cleric and his friends put down widespread heresy strong enough to wield obsidian skulls that raise the very dead? How can he get the pure silver needed to destroy the skulls when the very miners are the very ones who have joined the cult?
He is suddenly much more glad that the party have access to Zeerune's magical abilities. History teaches true gods have made instruments of the sinful (Zeerune), weak (himself), haunted (Ivan) and insane (Brandomir) in past crusades, and he prays this is happening now.

But at the same time the true gods' sinful instrument is in the process of getting fleeced by a Sidhe named Ninarin in the local bar, Pelinor's Folly. Zeerune pays 60 gold pieces for a map to some caves that everyone in town knows about. If he had condescended to humbly ask the human bartender Sevara Raffin - that is, prior to infuriating her with his supercilious ways - or any of the humans in the bar where the cave was, he would have gotten the information gratis. Still, Severin has learned that Ninarin claims to be fast friends with Enneas Thel, but before he can ask any more Ninarin claims to have to use the outhouse and does not return.
Luckily, while this is transpiring Ivan has bought three rounds for the entire bar, spending two gold pieces to Severin's 60. He is in that early stage of a drunk where he's hit his sweet spot, the only time he feels that genuine joy that other dwarves feel after discovering a promising new vein of some mineral deep in a mountain.
When Ivan gets himself in that space in between, that is in between the normal excruciating peeled-raw sobriety and the falling down, pissing himself, incoherent shamble, then his joy is actually infectious. It is infectious now and his banter leads people to start buying him drinks. Some deep part of his Dwarven mind reasons that he has an obligation to drink as much as possible, so as to make up for the two gold pieces he's lost. But: that much booze would kill even a dwarf of his constitution, and the drunker he gets the more likely suffer some combination of massive gambling loss, robbery, forgetting his purse and tearfully giving all his money to someone he imagines more wretched than himself - such as his prostitute friend in Zobeck.
But now, while in that sweet spot, people are talking to him. They say a lot. Not only does he learn that Kobold shamans have been seen near the cave, he learns where the cave is, and he learns that Enneas Thel spent much time in the tumbled-down tower just west of town owned by an eccentric sage.

The seething Zeerune, having just returned from searching through all the outhouses in the city block for Ninarin, mis-hears this; he assumes any sage who chooses to live in a tower in the middle of nowhere who's made the acquaintance of Enneas Thel is necessarily also a master alchemist. Zeerune's rage prevents him from reasoning that perhaps these inferences are irrational.
Rage and embarrassment determine a plot in his mind. He rushes out, brushing by the returning Severin. Zeerune will ask the alchemist about Thel. Severin, Ivan, and Brandimir will go ask the Lord-Mayor of Winterhaven, a young Lord Padraig, for troops to help with their quest. With all the free drinks going around, Brandomir has emptied the equivalent of two bottles of brandy into the potted plant by the door. He too, seems uncharacteristically full of joy.
The two tables nearest him have emptied of all customers.

At the town fort and administrative building, Padraig receives them haughtily. He has no troops to spare and cannot believe the people in Zobeck sent four parvenus instead of experienced professors and battle clerics. Padraig says the kobold problem is on its way to a solution because he has raised the bounty on their ears. But his troops are needed to guard the town and cannot be expected to do Zobeck's job for it. If Zobeck wants its silver they can send an appropriate force.
Brandomir laughs. Ivan's great drunk is turning into an all-too-sober headache and he just holds his head in his hands muttering, "innappropriate." Severin is angry, and gets angrier when Padraig runs his hands through a giant bowl of dried Kobold ears, many of them clearly children's.
Severin claims that this is heresy, and for his correction receives a speech about the quant worries of spoiled Zobekians. The irony of a wealthy young lord calling the three of them - a penniless and homeless Paladin, a graduate of Zobeck's finest institutions for the bastard young, and a dwarf banished from all mountains with a death sentence on his head - "spoiled" is not lost on them.
Ivan laughs, remarking, "Oh I'm spoiled all right. You should have seen me when I was fresh off the tree. For a while there I was ripe too. I'm spoiled now all right. Look at me damn peel, all rotten and oozy. I've been rotten for seven years now." He can't stop laughing, but Severin turns red and steps forward with his hand on flail, only to be grapped by Brandomir and literally tossed out of the room. After walking out he holds up his hands apologetically and says, "it is foretold." They can hear Padraig's laughter, he calls out, "Tell them to send some real soldiers next time."
While walking back, they pass Zeerune, who claims the old "alchemist" was not at home.
They decide that tomorrow they will investigate the mines. Severin buys only two bottles of brandy and gets Ivan to lock himself in their room. Ivan jokes about that usually being his whore's job, but he looks so sad that nobody laughs.
The next morning they have just left the step of Pelinor's Folly when a young boy rides in on a horse screaming that his "da's being killed dogmen!" The town guards do nothing.
Brandomir springs into action, putting the boy on the ground and himself jumping on the horse. "Follow, damnit!" Zeerune and Ivan jump into the party's cart and Severin rides the carthorse behind Brandomir, who unerringly rides out of town towards the incipient slaughter.
A great battle ensues. This time the kobolds attack Brandomir like dogs. He is surrounded by five of them. More shoot arrows from the woods. Zeerune and Ivan cast spells from the cart. The boy's father has a great axe and stands in his own cart. Severin runs forward to help Brandomir but is waylaid by a Kobold shaman spitting acid in his face.
This time everything works. Even burned, Severin finds himself doing the forms. His body is a blur of movement and his flail an extension of him who is now an extension of his god. All rage, all pain, all worry is gone as the drills beaten into his body during battle training become transformed for the first time into a deadly ballet.

One Kobold dies so quickly that Severin later will not be able to remember what happened. Then, as his flail harshly connects with the Kobold Shaman's head a holy fire erupts and the Kobold himself begins to burn. While he burns and screams, Severin reaches into the flames and chokes the life out of him while beating his head against a tree.
The ballet has ended in this: "Why!" Bang! "Won't!" Bang! "You!" Bang "Die!" He keeps doing this until Ivan runs up, "He's dead. Stop it, Sev."
The road is littered with corpses. Between Ivan and Zeerune's magic and Brandomir's sword arm, eight Kobolds in all lay dead and one barely conscious. Severin heals the Kobold and uses the healing to convert him to the faith of Concordance.
A plan is forming.